skynet_root = "../libs/skynet/"
server_root = "./"

-- skynet 路径
lualoader   = skynet_root .. "lualib/loader.lua"

snax        = skynet_root .. "?.lua"
    .. ";" .. server_root .. "?.lua"

-- C服务路径
cpath       = skynet_root .. "/cservice/?.so"
    .. ";" .. server_root .. "?.lua"

-- C库路径
lua_cpath   = skynet_root .. "luaclib/?.so" 
    .. ";" .. server_root .. "luaclib/?.so"
            
-- lua服务路径
luaservice  = skynet_root .. "service/?.lua"
    .. ";" .. server_root .. "?.lua"
    .. ";" .. server_root .. "service/?.lua"

-- lua库路径
lua_path    = skynet_root .. "lualib/?.lua"
    .. ";" .. server_root .. "?.lua"
    .. ";" .. server_root .. "lualib/?.lua"
    .. ";" .. server_root .. "lualib/us/?.lua"
    .. ";" .. server_root .. "lualib/us/net/?.lua"
    .. ";" .. server_root .. "lualib/utils/?.lua"
    .. ";" .. server_root .. "lualib/module/?.lua"
    .. ";" .. server_root .. "module/server/?.lua"
    .. ";" .. server_root .. "module/account/?.lua"
    .. ";" .. server_root .. "module/common/?.lua"
    .. ";" .. server_root .. "module/config/?.lua"
    .. ";" .. server_root .. "module/handler/?.lua"
    .. ";" .. server_root .. "module/player/?.lua"
    .. ";" .. server_root .. "module/character/?.lua"
    .. ";" .. server_root .. "module/match/?.lua"
    .. ";" .. server_root .. "module/team/?.lua"
    .. ";" .. server_root .. "module/room/?.lua"
    .. ";" .. server_root .. "module/game/?.lua"

-- 预加载文件
-- preload     = server_root .. "lualib/preload.lua"
